Details
Eagle-Gryphon Games Can't Stop Board Game
- In this Sid Sackson classic, players must press their luck with dice and choose combinations tactically to close out three columns.
- The board has one column for each possible total of two six-sided dice.
- But the number of spaces in each column varies: the more probable a total, the more spaces in that column and the more rolls it takes to complete.
- On their turn, a player rolls four dice and arranges them in duos: 1 4 5 6 can become 1+4 and 5+6 for 5 & 11, 1+5 and 4+6 for 6 & 10, or 1+6 and 4+5 for 7 & 9.
- The player places or advances progress markers in the open column(s) associated with their chosen totals.
- Then chooses whether to roll again or end their turn and replace the progress markers with markers of their color.
- A player can only advance three different columns in a turn and cannot advance a column that any player has closed out by reaching the end space.
- If a roll doesn’t result in any legal plays, the turn ends with that turn’s progress lost.
- Dimensions of the product 33.5 x 33.5 x 5.6 cm
- Brand: Eagle-Gryphon Games
- Gender: Unisex
- Age Group: 9 +
- Made in china
- Players: 2 - 4